﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Speech.AudioFormat;
using System.Speech.Recognition;
using System.IO;


namespace Supply_Fetch.MUILayer
{

    /// <summary>
    /// Contains information about the device being used for as the input audio device.
    /// </summary>
    class VoiceAcquisitionDevice
    {

        private Stream audioInputSource = null;
        private SpeechAudioFormatInfo audioFormat = null;

        /// <summary>
        /// The audio input source.
        /// </summary>
        public Stream AudioInputSource
        {

            get { return audioInputSource; }
            
        }
            
        /// <summary>
        /// The audio format information.
        /// </summary>
        public SpeechAudioFormatInfo AudioFormat
        {

            get{ return audioFormat; }

        }
    }
}
